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> Bt Analog Chorus And Analog Phaser Crashing All The Time At Logic Pro!, crashing logic pro
peterpanx
post Apr 11 2012, 12:41 AM
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hello.i have an issue with bt suite.i'm using logic pro at macbook pro 2.4 snow leopard,and those plugins crashing all the time.i have the latest update,and here is a part of the last crash report

CODE
Thread 15 Crashed:
0 libSystem.B.dylib 0x9aa4d0ee __semwait_signal_nocancel + 10
1 libSystem.B.dylib 0x9aa4cfd2 nanosleep$NOCANCEL$UNIX2003 + 166
2 libSystem.B.dylib 0x9aac7fb2 usleep$NOCANCEL$UNIX2003 + 61
3 libSystem.B.dylib 0x9aae9685 __abort + 136
4 libSystem.B.dylib 0x9aae96f5 abort_report_np + 0
5 com.apple.logic.pro 0x003e3b59 std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 3831609
6 libSystem.B.dylib 0x9aa4605b _sigtramp + 43
7 ??? 0x0000000b 0 + 11
8 ....BT Analog Chorus CH2S-3.AU 0x5bce7c79 CDualChorus::processSample(float, float, float&, float&) + 171
9 ....BT Analog Chorus CH2S-3.AU 0x5bce58ce CNomadVST::processAudioReplacing(float**, float**, int, int, int) + 626
10 ....BT Analog Chorus CH2S-3.AU 0x5bce40e1 CNomadVST::processReplacing(float**, float**, int) + 57
11 ....BT Analog Chorus CH2S-3.AU 0x5bd099c3 CNomadAU::ProcessBufferLists(unsigned long&, AudioBufferList const&, AudioBufferList&, unsigned long) + 385
12 ....BT Analog Chorus CH2S-3.AU 0x5bd09c27 CNomadAU::Render(unsigned long&, AudioTimeStamp const&, unsigned long) + 297
13 ....BT Analog Chorus CH2S-3.AU 0x5bcee42a AUBase::DoRenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, AUOutputElement*, unsigned long, AudioBufferList&) + 104
14 ....BT Analog Chorus CH2S-3.AU 0x5bced14d AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) + 351
15 ....BT Analog Chorus CH2S-3.AU 0x5bcef4e9 AUBase::ComponentEntryDispatch(ComponentParameters*, AUBase*) + 1197
16 ....BT Analog Chorus CH2S-3.AU 0x5bd0a471 ComponentEntryPoint<CNomadAU>::Dispatch(ComponentParameters*, CNomadAU*) + 170
17 ...ple.CoreServices.CarbonCore 0x9578451f CallComponentDispatch + 29
18 ...apple.audio.units.AudioUnit 0x998235d2 AudioUnitRender + 67
19 com.apple.logic.pro 0x0058feec std::ostream& TraceOutContainer<CEvs>(std::ostream&, CEvs, char const*, int) + 5585612
20 ...le.music.apps.MAAudioEngine 0x02cad7d7 MD::PluginProcess(MDProcInfo*, MDPlug*, float const*, long, long, long, eProcessLevel) + 4007
21 ...le.music.apps.MAAudioEngine 0x02cae954 MD::StreamProcessing(eProcessLevel, long, long, long) + 2036
22 ...le.music.apps.MAAudioEngine 0x02cb1a94 MD::Process(eProcessLevel) + 1044
23 ...le.music.apps.MAAudioEngine 0x02cb474d MD::CallProcessThread1(void*) + 253
24 libSystem.B.dylib 0x9aa0d259 _pthread_start + 345
25 libSystem.B.dylib 0x9aa0d0de thread_start + 34

thanks
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peterpanx
post Apr 12 2012, 06:04 PM
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no i didnt notice crash problems with other nf plugins.i'm not use them so often.

This post has been edited by peterpanx: Apr 12 2012, 06:05 PM
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